Voxel game engine

Rust + Vulkan workspace: custom ECS, chunked voxels, meshing, optional editor with IPC to an external engine host (same binary: editor engine-runner).

Other references

  • Repository README.md — prerequisites, cargo commands, crate index.

  • agents.md — architecture decisions and phased roadmap.

Build these docs locally

Install dependencies (from the docs directory):

pip install -r requirements.txt

Then:

cd docs/source
sphinx-build -b html . ../_build

Open docs/_build/index.html in a browser.