Voxel game engine¶
Rust + Vulkan workspace: custom ECS, chunked voxels, meshing, optional editor with IPC to an external engine host (same binary: editor engine-runner).
User guide
Other references¶
Repository
README.md— prerequisites,cargocommands, crate index.agents.md— architecture decisions and phased roadmap.
Build these docs locally¶
Install dependencies (from the docs directory):
pip install -r requirements.txt
Then:
cd docs/source
sphinx-build -b html . ../_build
Open docs/_build/index.html in a browser.